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Patch Notes and Changelog
Beta Patch 146
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General
- Serenity now regenerates 1% of your total mana pool per level instead of 1 power point per level
- Resist buffs now drop when their caster leaves a group
- All timed realm-cast buffs default to a max of 10 minutes for non-grouped entities
- Damage shields now halve with each additional effect
- Increased player AF scaling from 0.4 to 0.55, effectively lowering melee damage at 50 by roughly 6%
- Lowered PvP spell damage by 5%
- Group size differences will no longer prevent amnesia from breaking mez
- Fixed issue causing race conditions for simultaneous double binds
- Multiple simultaneous attempts to enhance an item will no longer cause a softlock
- Added port cost to housing location displays
- Supply camp guards now use their weapons
Class changes
- Sputins Legacy now only usable when the caster's group is out of combat
- Necromancer spec AF debuff values reduced by 20%
- Minstrels may now run charm alongside other songs
- Minstrel pets no longer clear CC/immunities when released
- Added small power and endurance cost to Minstrel charm
- Minstrel and mentalist charm resist rates now scale more gradually with skill level, highest pets should be harder now
- Animist FnF pets are now interruptible
- Increased casttime of tanglers and their root spell by 1s
- Tanglers will now once again respect rooted targets
Stealth Detection
- Reduced mutual visibility range for grouped stealthers to 1500 range
- Added a grace period of 90s before Conspicuous applies
- Conspicuous now only applies at counts of 4 or larger
Quest Fixes
- Tasks taken at level 1 now grant XP
- Fixed issues where NPCs would have whisper options for stuff they shouldn't
- Fixed some NPCs saying they're at the wrong locations
- Fixed :Speak with Olorustos at the Lethantis Association in Camelot Hills. That aught to be Campacorentin Forest
- Fixed an issue with Quest Goals being cut off
- Added a warning delve to all quest items, about how it's a quest item that shouldn't be deleted
- Fixed the quest requiring you to interact with the forge
- Brand new/fixed rewards for every quest
- Fixed some npcs being misgendered
- Fixed issues with btmap refreshing
- Fixed some mid+hib quests to use the classic variants
Items
- Fixed some Cloth items in Mid and Hib that had Alb skins
- Fixed 'weighted throwing hammers' damage type
Other
- More work on Realm Standing and Skin/Glow extraction mechanics
- Serenity now regenerates 1% of your total mana pool per level instead of 1 power point per level
- Resist buffs now drop when their caster leaves a group
- All timed realm-cast buffs default to a max of 10 minutes for non-grouped entities
- Damage shields now halve with each additional effect
- Increased player AF scaling from 0.4 to 0.55, effectively lowering melee damage at 50 by roughly 6%
- Lowered PvP spell damage by 5%
- Group size differences will no longer prevent amnesia from breaking mez
- Fixed issue causing race conditions for simultaneous double binds
- Multiple simultaneous attempts to enhance an item will no longer cause a softlock
- Added port cost to housing location displays
- Supply camp guards now use their weapons
Class changes
- Sputins Legacy now only usable when the caster's group is out of combat
- Necromancer spec AF debuff values reduced by 20%
- Minstrels may now run charm alongside other songs
- Minstrel pets no longer clear CC/immunities when released
- Added small power and endurance cost to Minstrel charm
- Minstrel and mentalist charm resist rates now scale more gradually with skill level, highest pets should be harder now
- Animist FnF pets are now interruptible
- Increased casttime of tanglers and their root spell by 1s
- Tanglers will now once again respect rooted targets
Stealth Detection
- Reduced mutual visibility range for grouped stealthers to 1500 range
- Added a grace period of 90s before Conspicuous applies
- Conspicuous now only applies at counts of 4 or larger
Quest Fixes
- Tasks taken at level 1 now grant XP
- Fixed issues where NPCs would have whisper options for stuff they shouldn't
- Fixed some NPCs saying they're at the wrong locations
- Fixed :Speak with Olorustos at the Lethantis Association in Camelot Hills. That aught to be Campacorentin Forest
- Fixed an issue with Quest Goals being cut off
- Added a warning delve to all quest items, about how it's a quest item that shouldn't be deleted
- Fixed the quest requiring you to interact with the forge
- Brand new/fixed rewards for every quest
- Fixed some npcs being misgendered
- Fixed issues with btmap refreshing
- Fixed some mid+hib quests to use the classic variants
Items
- Fixed some Cloth items in Mid and Hib that had Alb skins
- Fixed 'weighted throwing hammers' damage type
Other
- More work on Realm Standing and Skin/Glow extraction mechanics
