Blackthorn

Join the conversation

Log in with your Blackthorn account to create topics and reply.

Patch Notes and Changelog

Beta Patches 154 - 160

0 replies · 42 views

General
Finalizing Path of Harmony epic quests


Epic Quests
Enchanting Willow
Quest story & item fixes
Implement Dying Favor quests
Cad Goddeau 1-4
Moved NPCs to classic locations
Adjusted quest text to classic locations and zones
Morven's Return
Moved Ronat, Uileog & Morven to correct classic location
Fixed quest story to classic original story
Made Uileog attackable and lowered level to 40
Fixed mob models
Last Heir (level 43-50)
Fixing story line
Adding Revelin NPC & Quest to Parthenon Stable farm
Fixed some weird item logic in the quest line


Speed Buffs
Timed speed buffs may now once again co-exist. The stronger one will disable the weaker one. When a pulse speed buff competes with a timed speed buff, only the strongest will stay - the rest is no longer applied.


Mastery of Stealth
Fixed cost scaling to properly be 1,3,6


Epic Quests
Fixing mob models, levels, flags, positions
Fixing quest story
Fixing quest text
Fixing quest names matching classic archive
Fixing a technical problem


For those quests: Destructive Forces, Connlas Well, Stolen Ore A, Stolen Ore B, Secret of Nuada's Silver A & Secret of Nuada's Silver B


Scouting Outpost
capture speed buff should now also apply to pets and subpets


Bard
Secondary stat is now Strength instead of Empathy


Launcher
Trying to fix an issue where epic quest steps werent displayed correctly


Epic Quests
Finished reworking Path of Focus
Removed some wrong quests & NPCs
Fixed Lucan spawn on Morven's Return
Fixed an issue with Cad Gaddeau Quest story
Fixed Brigit equipment


=> Epic Quests rewards will get reworked after logic & story is correct


General
Removing unsused quest npcs


Epic Quests
Lower minimum pooka kills for Develin spawn
Epic Quests now always display a Finish Quest window
Epic Quests are now reachable via /finish
Fixing a bug with epic quests in floating UI


Launcher
Fixing a BTmap bug for quest descriptions & quest finish


General
Watcher Rylie is now Night Spawn
Removed unused NPCs


Epic Quests
Moved NPCs to correct classic locations
Added Faerie Court NPCs (Adviser, Jester & Faerie Maiden) to Cursed Forest
Faerie Queen now only spawns related to Epic Quest step
Fixed some NPC equipments
Added emotes to some quest steps based on archive info


=> Path of Essence/Focus/Harmony epic quests are now reworked & ready to test. Report everything via /bug please


Majestic Will
Now follows NNF spec point scaling


Crafting
Trinkets are now weightless and stack up to 500


Epic Quests
Fixed all final armor rewards for Path of Harmony/Focus/Essence
Fixed a bug with accepting quests
Fixed a bug with displaying wrong info


World
Fixed mobs in starter areas to not be aggressive (was inadvertently reverted in past few weeks)
Several item and mob hotfixes


General
Fixed all doors being attackable at Swanton Keep


Realm Standing
Reworked/replaced many rewards to better match the vision. This is a high level overview, please see them in game for more detail.
Your existing bonuses may get shuffled around or reset, reach out if you can't just fix it by paying to respec.


Rank 8
RvR: you may set a realm wide RvR objective which earns all participants a reward, the player who sets/voted the reward gets a bonus - when multiple players choose an objective the one with the most votes wins
PvE: you may set a realm wide PvE objective, works similar to the above, but different rewards etc.
Crafting: crafters may deposit a skin or glow at a keep, allowing them to add these to a Reforge in that keep - losing the keep will not remove this
Guaranteed: extra account vault


Rank 7
RvR: you may toggle an RP transfer feature, which allows you to transfer kill RPs earned on that char to another char on your account at a 25% RP tax
PvE: increased rested bonus
Crafting: you get access to skin and glow extraction
Guaranteed: you get access to a Merchant NPC which sells Tomes, Respec Stones, Realm Cloak skins, tinderboxes for Veil Dust


Rank 6
RvR: Frontier Mobility; you may now choose which keep to port to in your home realm from a relic keep, and you will release to your portal keep in an enemy realm
PvE: Reforge duration -50%
Crafting: Masterpiece chance increase by 3%
Guaranteed: Exclusive Sworn chat channel


Rank 5
RvR: you may 'Mark' an enemy force larger than your own group size, which will notify your realm of their presence with a rough location indication - a small RP reward is earned when they are killed by your realm. Needs extensive testing!
PvE: Overall drop chance is 25% higher (multiplicative)
Crafting: Summon an NPC for convenience
Guaranteed: Home Turf: Instant log out in capital and towns, free porting, rested fill rate is increased when you log out into a town or capital
Rank 4
RvR: Bannerlord; You get a spell (3s casttime) taht you can use once after you have captured a scouting outpost to scout again. You must be in the same zone and wait the normal 60 seconds. The RvR wide messaging of your outpost capture is now also delayed by 10s - when sworn, your spell is instant-cast and you capture outposts 50% faster.
PvE: Boss Check
Crafting: Auto Trinket
Guaranteed: Timed pots now last 30 minutes and can be topped up to 60, sworn players keep the effect after dying if their timer is more than 10 minutes


Rank 3
RvR: First Kill bonus now applies to players (+200% XP and 25% extra RPs) - For sworn players, players who do are no longer marked as "First Kill" grant 5% extra RPs
PvE: First Kill bonus now grants +200% XP (additive)
Crafting: Frontier resource carrying cap is now 10 instead of 5 per resource type
Guaranteed: Stat Respec unlock


Rank 2
RvR: Double Dailies - allows you to repeat your daily quests once each (solo/group)
PvE: Scaling campfire duration increase
Crafting: Craft Buy distance is unlimited in capitals, sworn players also get a 1000 range increase outside of the capital
Guaranteed: Spec Swap unlock, 1 extra spec when sworn at rank 5


Rank 1
RvR: Rams and repairs are now 15% faster, scaling with standing rank - repairing now also grants more contribution points, which also increases when sworn
PvE: 10% group shared XP gain bonus, scaling per rank
Crafting: 15% craft speed bonus, scaling per rank
Guaranteed: Horse Speed, improved when sworn


Reworked/replaced many rewards to better match the vision. This is a high level overview, please see them in game for more detail.
Your existing bonuses may get shuffled around or reset, reach out if you can't just fix it by paying to respec.


General
Added a Hastener in the Courtyard of Snowdonia Fortress
Fixed the East/West map zone names to be along the edge as intended (in both display modes)


Realm Standing
Fixed the NPC guilds in capital cities to reflect they are Realm Standing Merchants
Clarified extraction resource costs
Added standing rank i.e. (V) to /who
Standing RvR objectives now ignore contributions from anyone whose account earned realm points for another realm in the last 12 hours
Fixed "Never Waste a Drop" not applying potions at 30 minutes
Added experience calculation information for Realm standing


Items
Adjusted stats of Cabalist LvL 47 Epic Reward (Warm Construct Cloak)
Increased ArmorFactor for all Fluted Plate Armor by 2
Increased ArmorFactor for all Starkakedja Armor by 2
Decreased ArmorFactor for Tempered, Eldritch, Runed, Imbued Constaic Leather Armor by 2


Epic Quests
Fixed Silvered Staff reward stats being Eldritch-specific
Fixed mob locations
Fixed mob models, appearance, equipment etc..
Fixed quest story and mob spawns
=> For: Traveler's Way - Stones of Power, Wisdom, Scura Tragedia, La Morti Parla, Animare Il Morti, Legione Perso, Arc of Ages, Symbol of the Broken (level 43), Symbol of the Broken (level 45) & Symbol of the Broken (level 48),


Symbol of the Broken (level 50)
Fixed Morgana mob encounter logic to be archive like
Fixed final epic quest rewards for Minstrel, Sorcerer & Wizard


=> Albion epic quests "The Academy.." are ready for final testing or Minstrel, Sorcerer & Wizard
Back to forums