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Patch Notes and Changelog

Beta Patch 162

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General
  • Spellcraft enhancement messages will no longer show to non-owners
  • Guards in capital cities now correctly use compass directions for /where
  • Damage adds and shields now deal a minimum of 1 damage
  • Pets and groupmates now re-enable spellcraft enhancements after combat
  • Fixed incorrect tooltip display for movement speed buff from scouting posts
  • Exploration tomes can now be earned for enemy frontier zones
  • Regeneration and serenity now scale with downlevel
  • Vaults allow partial stacking of items
  • Group timed proc spells are removed when caster disbands
  • Improved campfire messaging
  • Endgame ROGs now drop from more sources
  • Various fixes to boss loop encounters
  • Added missing boss loop enemies

Crafting
  • Removed Eathen Battle Jewel Recipes from Midgard and Hibernia

Tinderbox
  • Fixed a bug with downlevel

Items
  • Some item hotfixes

Epic Quests
  • Removed some wrong quests
  • Fixed some wrong info
  • Moved Dooben & Vagdush to correct locations
  • Reworked: Traveler's Way -- Dwarf Raid, Fortune of Few, Legend of the Lake, Barbaric Tales, Wizard Lost, Lisreen's Plight, Forged Excellence, Legend of the Lake (level 20), Legend of the Lake (level 25) & Hands of Fate

Relics
  • Relic bonuses have been overhauled. There is no longer any decay system. Previous bonuses (rp, xp, crafting speed, etc have been removed).
  • 10% more damage vs mobs and guards enemy per relic (strength for weapon damage, power for spell damage). Does not deal extra damage to pets.
  • 10% more damage vs structures per enemy relic (from any source, including siege)
  • Guards of your realm do 10% more damage per enemy relic and have 10% more HP per relic
  • Many Realm Standing bonuses receive a 20% bonus (multiplicatively) per enemy realm held. Any missing home relic is a -10% penalty.
  • There is a small increase or decrease in the daily cap of realm standing points you can earn from relics.
  • There will be a couple more bonuses that are related to other frontier related systems once those systems are in place.
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