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Keep Guard too Strong.

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The subject's title says enough really. These mechanics plus these guards have officially became retarded. I tried to kill a max level eld' guard. They just stand in place not only never agro-ing, but also casting like they have built in perma MoC. I have many videos and examples, one being 10+ ice pets on ONE caster guard, and the guard not only doesn't get interrupted, the guard will cast through that as well. So its even worse for melee, since you need to pull them out of LoS to not die, just for half the keep's guard to multiply free cast and shoot arrows through walls sometimes up to 3 times each after they spot you for a quick second. So simply trying to pull 1 guard somewhere safe = death or needing to med. uhhh wot.
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