Taskmaster (RVR)

Taskmaster System

The Taskmaster System is a dynamic RvR system that offers unique objectives when action in Old Frontiers is low.

Overview

The Taskmaster system creates a central action point in one of the Primary RvR zones (Emain Macha / Hadrian’s Wall / Odin’s Gate). Players of all levels, all realms and all group sizes may interact with the Taskmaster to obtain a task. The player is free to decide how he completes it, choosing from a wide array of options.
 
notion image
 

Spawn Conditions

The Taskmaster appears in one Primary Zone (Emain Macha, Hadrian’s Wall or Odin’s Gate) when specific strategic conditions are met.
He remains there until he despawns due to a shift in player activity and thus a shift in Active zones in one of the realms, or a shift in keep control dominance.

Spawn Requirements

  • All Primary Zones Active: Albion, Midgard, and Hibernia can use dynamic home realm porting to their Primary Zones
  • 15-Minute Delay: After all primary zones become active, there's a 15-minute waiting period before the Taskmaster arrives.
  • Keep Control: The Taskmaster spawns for the realm controlling the most keeps in Old Frontiers
 
For example: All Primary Zones have become active and Midgard has the most keeps. This means that the Taskmaster will spawn in Odin’s Gate after 15 minute, unless another realm manages to control more keeps in the meantime.
 

Spawn Locations

The Taskmaster appears at the iconic tower structures in the Primary Zones:
notion image
notion image
notion image
 

Available Actions

Command
Description
Accept Task
Receive a new mission assignment
Cancel Task
Abandon your current task
Cash In Bounty Points
Convert bounty points to rewards
You may also use /task cancel or /task to cancel or check the progress of your currently active task.
 

Task System

Task Categories by Group Size

Your task difficulty and objectives scale based on your group size when accepting the mission:
 
NOTE: Killing players of a group size that is smaller than yours will not earn you task credit.
 

Solo Tasks

  • Player Kills: 50 points each
  • Guard Kills: 50 points each
  • Level 45+ Mobs: 50 points per 25 kills
  • Named Mobs (45-54): 25 points each
  • Named Mobs (55-59): 50 points each
  • Named Mobs (60+): 100 points each
  • Keep Lords: 100 points each

Small Group Tasks (2-3 players)

  • Player Kills: 50 points each
  • Guard Kills: 25 points each
  • Level 50+ Mobs: 50 points per 50 kills
  • Named Mobs (55-59): 25 points each
  • Named Mobs (60+): 50 points each
  • Keep Lords: 100 points each

Medium Group Tasks (4-5 players)

  • Player Kills: 50 points each
  • Guard Kills: 10 points each
  • Level 55+ Mobs: 50 points per 75 kills
  • Named Mobs (60+): 25 points each
  • Keep Lords: 100 points each

Large Group Tasks (6+ players)

  • Player Kills: 50 points each
  • Guard Kills: 5 points each
  • Level 55+ Mobs: 50 points per 100 kills
  • Keep Lords: 100 points each
 
notion image
 
 

Area Intelligence System

Real-Time Enemy Reports

While on an active task, you'll receive periodic intelligence about enemy forces near the Taskmaster
  • Detection Range: 5,000 units around the Taskmaster
  • Group Detection: Reports enemy group sizes that match or exceed your task group size

Example Messages:

  • "Intel: A lone enemy has been sighted in the taskmaster area!"
  • "Intel: A small group of enemies has been sighted in the taskmaster area!"
  • "Intel: A medium sized group of enemies has been sighted in the taskmaster area!"
  • "Intel: A large group of enemies has been sighted in the taskmaster area!"
 
 

Rewards

Task Completion Rewards

Upon completing a task (reaching 100 points):
  • Experience Points: 200% of full frontier participation reward (level-scaled)
  • Realm Points: Double the standard frontier participation RP reward
  • Passive Realm Benefit: Other realm members receive 25 contribution points

Bounty Point Conversion

The Taskmaster also serves as a bounty point exchange:
  • Gold Conversion: 100 gold per bounty point
  • Realm Point Conversion: 1 RP per 10 bounty points
  • Automatic Calculation: Conversion rates applied to your total bounty point pool
 
 

Strategic Mechanics

Realm Dominance

  • The Taskmaster only spawns in the realm with the most keeps in possession
  • If max keep ownership shifts, the Taskmaster despawns and may respawn for the new dominant realm
  • Tied keep control results in random selection among tied realms

Task Restrictions

  • Fair Fight Focus: Cannot earn player kill points when outnumbering opponents
  • Regional Requirement: Must be in the same region as the Taskmaster to earn points

Despawn Conditions

The Taskmaster will despawn if:
  • Any primary zone becomes inactive
  • No realm controls any keeps in Old Frontiers
  • Realm control shifts to a different realm
 
 

Tips for Success

Task Selection Strategy

  • Solo Players: Focus on named mob hunting and opportunistic PvP
  • Small Groups: Balance guard clearing with player hunting
  • Medium Groups: Coordinate guard assaults and mob clearing
  • Large Groups: Focus on keep assaults and organized PvP

Utilizing Intelligence

  • Use area intel to plan approaches and avoid/seek combat
  • Intel reports help coordinate with realm mates
  • Time your activities around enemy movement patterns

Bounty Point Management

  • Regularly check your bounty point accumulation
  • Consider conversion timing based on your needs (immediate gold vs. long-term RP)
  • Use the Taskmaster as a central hub for reward collection
 
 

Team Coordination

Passive Realm Benefits

When you complete a task, all other realm members who have previously completed tasks receive:
  • 25 Contribution Points toward their frontier participation
  • Realm-wide Progress: Your success benefits the entire realm war effort

Group Dynamics

  • Group members share task progress for most objectives
  • Task difficulty scales with group size at acceptance time
  • Changing group size after acceptance doesn't affect task parameters
 
 
 

Frequently Asked Questions

Q: Can I change my task after accepting it? A: You can cancel your current task and accept a new one, but this resets all progress.
Q: What happens if the Taskmaster despawns while I have an active task? A: Your task will be automatically cancelled with a notification message.
Q: Do I have to stay near the Taskmaster to complete objectives? A: No, but you must remain in the same region to earn task points.
Q: Can you attack the Taskmaster? A: The Taskmaster is marked as peaceful and cannot be attacked by any realm.
Q: How often does keep control affect Taskmaster spawning? A: The system continuously monitors keep ownership and will move the Taskmaster if control shifts.
Q: Can I cash in bounty points without having a task? A: Yes, the bounty point conversion service is available regardless of task status.
 
 

Answer the call to arms! Seek out the Taskmaster and serve your realm's strategic interests in the Old Frontiers!