Participation System

Overview

 
The Thidranki Participation System rewards active battleground participants with periodic bonuses based on their contribution to the ongoing conflict. This system ensures that all forms of combat participation are recognized and rewarded, encouraging diverse playstyles and continuous engagement.
 

How Participation Works

Contribution Points

Players earn contribution points through various battlefield activities. These points accumulate over time and determine the size of your periodic rewards.
Action
Contribution Points
Kill enemy player
20
Kill Keep Lord
50
Kill guard
5
Kill mob
2
Die to enemy player
10
Die to guard
3

Reward Intervals

  • Rewards are distributed every 5 minutes
  • After each reward distribution, your contribution points are reduced by 50%
  • Maximum contribution points: 100
  • Players at maximum contribution receive a 50 point bonus before decay
 

Reward Tiers

 
Rewards scale based on both your contribution points and character level:
Contribution Points
Reward Percentage
90-100
100% of base reward
75-89
80% of base reward
50-74
65% of base reward
35-49
40% of base reward
10-34
20% of base reward
1-9
10% of base reward

Base Reward Calculation

 
Experience Points:
  • Formula: 30% of level's experience requirement × (1 - Level/100)
  • Lower level characters receive proportionally more experience
Realm Points:
  • Formula: 300 × (Character Level / 35)
  • Level 35 characters receive the full 300 RP base
Gold:
  • Formula: 20g × (Character Level / 35)
  • Includes random silver and copper amounts
 

Strategic Considerations

 

Maximizing Rewards

 
  1. Consistent Activity: The decay system rewards continuous participation over sporadic bursts
  1. Diverse Combat: Mix different activities to maintain high contribution levels
  1. Death Contribution: Even dying to players provides contribution points, encouraging risk-taking
  1. Full Participation Bonus: Reaching 100 points before a tick grants bonus points
 

Contribution Decay

 
  • All contribution points are halved after each reward distribution
  • Kill counters reset after each distribution
  • This prevents indefinite accumulation and encourages ongoing activity
 

Important Notes

 

Zone Requirements

  • Only active while in Thidranki
  • Leaving the zone does not reset your contribution
  • Points continue to decay even when offline
 

Group Participation

  • Contribution is individual, not shared among group members
  • Each player must actively participate to earn points
 

Notification System

  • Contribution gains display in the Important chat channel
  • Current total shown after each contribution event
  • Reward notifications appear after each distribution
 

Example Scenarios

 
Scenario 1: Active Fighter
  • Kills 3 players (60 points) + 2 guards (10 points) = 70 points
  • Receives 65% of base rewards at next tick
  • After decay: 35 points remain for next interval
 
Scenario 2: Maximum Participation
  • Accumulates 100 points through various activities
  • Receives 150 points total (100 + 50 bonus)
  • Full rewards distributed
  • After decay: 75 points remain
 
Scenario 3: Casual Participant
  • Kills 1 mob (2 points) + dies to player (10 points) = 12 points
  • Receives 20% of base rewards
  • After decay: 6 points remain
 

Tips for Success

 
  • Stay Active: The system rewards consistent battlefield presence
  • Target Variety: Mix player kills with objective-based combat
  • Don't Fear Death: Dying to players contributes to your participation
  • Maintain Momentum: High contribution levels are easier to maintain than rebuild