Thidranki Bolstering System

Overview

 
The Thidranki Bolstering system ensures fair and competitive gameplay by temporarily scaling lower-level characters to match the battleground's intended power level. This system allows players of all levels (10-35) to compete on equal footing.
 

How Bolstering Works

 

Automatic Activation

  • Activates immediately upon entering Thidranki
  • Scales your character to Level 35 regardless of actual level
  • Effect persists through death, resurrection, and skill changes
  • Automatically removed when leaving the battleground

Visual Indicator

  • Effect Icon: Shield icon
  • Name: "Thidranki Bolster"
  • Delve shows exact stat bonuses gained
 

Stat Scaling System

 

Primary Stats

Your character's stats are intelligently scaled based on:
Stat Type
Scaling Method
Primary Stat
+1 per level gained through bolstering
Secondary Stat
+1 every 2 levels (starting at level 6)
Tertiary Stat
+1 every 3 levels (starting at level 6)
Constitution
Always receives primary stat treatment

Item Bonus Scaling

  • Current item bonuses are calculated as a percentage of your maximum potential
  • This percentage is maintained when scaled to level 35
  • Minimum guarantee: Class-important stats maintain at least 30% effectiveness
  • Formula: New Bonus = (Current Bonus / Current Cap) × Level 35 Cap
Example: If you have 15 STR bonus at level 20 (50% of cap), you'll have 26 STR bonus when bolstered (50% of level 35 cap).
 

Specialization & Spell Scaling

 

Specialization Points

Your specializations scale proportionally to level 35:
  • Base line specs scale at 100% rate
  • Trained specs scale based on their percentage of your current level
  • Example: 15 points in a spec at level 20 becomes 26 points when bolstered

Spell Upgrades

  • Spells are automatically upgraded to higher-tier versions
  • Upgrade mapping preserves your spell selection pattern
  • If you have the first 3 spells in a line, you'll receive the equivalent first 3 spells at the bolstered level
  • Spell groups (AoE, instant, targeted) are preserved during upgrade
 

Combat Scaling

 

Weapon Damage

  • Weapon DPS is normalized to level 35 standards
  • Formula: DPS = 12 + 3 × 35 = 117 (11.7 DPS)
  • Quality and condition modifiers still apply

Armor Factor

  • Cloth armor: Level × 1
  • All other armor types: Level × 2
  • Base AF buffs apply before cap calculations
  • Armor bonuses scale based on current gear percentage

Special Adjustments

  • Miss chance calculations use bolstered armor bonus values
  • Damage against NPCs receives additional effectiveness bonus for lower-level players
 

Entry Requirements

 

Level Range

  • Minimum: Level 10
  • Maximum: Level 35
  • Players above level 35 cannot enter Thidranki

Access Points

Speak to battleground teleporters in your realm's main city:
  • Albion: Camelot Hills teleporter
  • Midgard: Jordheim teleporter
  • Hibernia: Tir na Nog teleporter
 

Strategic Considerations

 
  • Higher actual level provides access to more abilities and spells
  • Better gear quality at lower levels can provide advantages when scaled
  • Specialization distribution matters - focused specs often perform better than spread specs
 

Frequently Asked Questions

 
Q: Will I be as strong as a natural level 35? A: You'll be very close in terms of stats and damage output. Natural 35s will have advantages in ability selection and realm abilities.
 
Q: Do I keep my bolster if I die? A: Yes, the bolster effect persists through death and resurrection.
 
Q: Can I respec while bolstered? A: Yes, and your new specialization distribution will be recalculated for the bolstered level.
 
Q: What happens to my buffs when entering? A: All buffs except the bolster effect are removed upon entering Thidranki.
 
Q: Does gear level matter? A: Yes, the percentage of stat cap your gear provides is maintained when scaled, so better relative gear gives better bolstered stats.